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Casino trio
Cassie
Thrower HP: 3800 Attack (1.6 sec reload, 7 tile range, 4 tile diameter): All in- Cassie throws a poker chip on the ground, dealing 1300 damage in an area once and leaving it on the ground, the poker chip will not do anything and brawlers and projectiles can go though. Each poker chip lasts for 5 secs on the ground and a maximum of 5 can appear in the map at once. Super (3 hits): Winning color- Cassie explodes all chips on the ground after a 1 sec delay, dealing 1200 damage in a 4 tile diameter. Starpower: - No more bets: Cassie knocks all enemies away from her by 3 tiles in a 5 tile diameter after using super. - Sore loser: Enemies hit by her super's explosion loses 1 ammo, cannot stack. Gadget: - Sweep away: Cassie removes all active chips and then gives her a 1.6 ammo for each chip destroyed. Has 3 uses Cassie owns a popular casino, she owns all of the games but is always managing the roulette wheel, she always laughs when people accuse her for being a cheater but not when people make fun of her height.
Cooper
Fighter HP: 5000 Attack (2 sec reload, 8 tile range): Distribute- Cooper throws 3 cards clockwise in a 24* angle similar to bo's attack pattern, each dealing 440 damage on contact and doesn't pierce. Enemies hit gets an effect where if the enemy hit has taken 5 cards, cooper gains 0.5 ammo. The card stack effect lasts for 10 secs, after which will remove all cards if it hasn't triggered during the effect. Super (3 ammos worth): Shuffle- Cooper removes all of his ammo and after a 1 sec delay, converts all removed ammo to a 5% shield that lasts for 5 secs each ammo removed and refills the ammo bar to full. The shield can stack for up to a maximum of 30% and getting another stack resets the duration. Starpowers: - Three of a kind: After using shuffle, cooper's next attack heals 300 HP per card - Wild card: After using shuffle, cooper's next 2 attacks gets a 4th card. Gadget: - Calculated gambit: Deal 1700 damage to yourself then soon activate shuffle, the shield given per ammo is doubled. Has 3 uses Cooper is a card dealer in cassie's casino, he likes to shuffle the cards to favor the brawlers that he thinks he likes, which is mostly him, but he's not the one playing except when it's in battle.
Steven
Sharpshooter HP: 5100 Attack (1.6 sec reload, 9 tile range): Slot machine- Steven fires 3 projectiles from his slot machine, each dealing 420 damage. If steven tries to fire with 0 ammo, he will deal 20% of his max HP as damage to himself to convert into an attack, he cannot do this if he's at or less than 20% of his current HP. Super (4 ammos worth, 8 tile range): Spare change?- Steven fires a projectile that cuts the first enemy hit by it by half of their HP, if the enemy hit has or less than 50% of their HP, the target will just take 1200 damage. Starpowers: - Jackpot: Steven's fire rate/ unload gets faster if his HP is or less than half. - Pocket change: Steven's super heals him 1200 HP Gadget: - Lucky sevens: Steven removes 1 ammo or 20% of his HP if he has no ammo, after a 0.8 sec delay, grants himself a 50% shield that lasts for 2 secs. Has 3 uses Steven loves playing the slot machines, he is cassie's number one customer and would steal other people's coins behind people's back to feed the slot machine, but he promises that if he wins he will pay them back, which is most likely never.
Day 5: Protection Part 2- Ground, Center, Protect (plus talisman)
Today we'll cover Grounding, Centering, and Casting Protection in part 1. For part 2, we'll make a protective talisman. For the talisman, any item you can wear or hold will work. (I will be using one of grandmother's thimbles. She had quite a collection.) Grounding and centering are often used together or interchangeably and are often presented as given parts of a spell. When I talk about them today I will refer to them as distinct and separate things. Lets start with grounding. There are a few ideas behind why grounding works and when to do it. Grounding before a spell can assist in protecting your own energy by allowing you to be a conduit. Calling on energy from the elements, your ancestors, the fae, deities, etc. can be a lot for your body and mind to handle. Grounding yourself allows you to direct the energy without trying to store that energy inside of yourself. It flows through you and goes where you need it to go. It can allow you to push the excess energy out and away without having to send it somewhere specific. If it goes into the ground, it quickly becomes inert. If you have an affinity with another element, you can try using that element instead, or something solid that represents that element. You can use your talisman, if you choose to create one. It is common to use the actual ground for this. You don't have to go barefoot, but I think it helps reinforce the connection to go barefoot on dirt or grass, but tile, hardwood, or carpet is fine too. If you can't take your shoes off- that's fine. If you want to sprawl out and connect your whole body to the ground- go for it. Since the ground is always there, it's the easiest thing to use. Imagine the excess energy flowing through you, then force it out through your feet into the ground and away from you where it can't bounce around inside of you and wreak havoc. It's also common to use something from the ground (earth) such as a certain crystal or rock or a bowl of dirt. Again, it doesn't HAVE to be earth related to work, but there should be a physical component to it. I sometimes use something that comes from or represents a loved one, something that I've made, or a notebook/pen. If you go this route, focus completely on that object, almost (or actually) to the exclusion of everything else. Really feel it. Let the leftover energy dissipate while you focus on calming yourself and getting in control of yourself. Another simple method of grounding is common for people with anxiety. You can do 5, 4, 3, 2, 1 or any meaningful number. Go through your senses and find 5 things you can see, 4 things you can feel, 3 things you can hear, 2 things you can smell, and 1 thing you can taste. This method is especially useful for coming back (I think of it as making a landing) after astral projection. There are many more ways to ground, but these are 3 of my favorites. Centering is the act of getting yourself ready to direct the energy you will use. On day 2 when we wrote the full moon spell, I made a recommendation to do something that energizes, fuels, or relaxes you. This is the basics of centering. You can also think of it as "getting your vibe right." It's making sure that you are going into the spell with a clear mind and clear intentions. If you are centered, it will be easier to summon and direct energy. There is no real right and wrong way to center yourself. It's simply getting yourself to the appropriate mindset. For me, dancing, knitting, doing something mindfully all help with this. The grounding techniques can also (or instead) be a centering technique. Meditation can be centering. Your altar may be what centers you, or calling the corners, casting a circle, lighting a candle, whatever gets you in the magical mood and focused. Before we move on to protection, I want to make a note about visualization. If you're like me and you don't SEE things in your mind- that's okay. If you have trouble with conjuring up images, it's okay to just tell yourself what is there and what's happening. If you put a cup on the table and turn away from it, you can KNOW that it's there without any sensory feedback from it. You may have to work on just knowing that the thing is there, even if you don't see it. In 20+ years of practicing, I still can't visualize (honestly I might have some level of aphantasia, I didn't know that people actually see things in their minds until I was like 30 years old.) If it doesn't come easily, don't worry, just continue with your intent and get yourself to the state of knowing it is there. Protection should be specific, at least in the beginning. You will direct some of that energy to do a job. Like my analogy on day 2, you don't typically wear armor to the grocery store. Protection is not always necessary. It will not hurt you to cast protection every time you cast a spell. It will also not hurt you every time you forget or choose not to. The more practiced you are at protection, the more effective you will be and it may become something that you do without serious (or any) effort. Like the boxing analogy from yesterday, it may just happen intuitively when you need it. If you've ever seen a Christian or Catholic reflexively cross themselves, or even the acting of clutching one's pearls (which reminds me of grabbing a protective amulet or crucifix) that's a way of reflexively casting protection. You might even have a protective sigil that you draw in the air or a protective amulet you touch. One simple and popular way to call protection is to visualize something like a robe, cape, or armor. It can be any color that symbolizes protection to you. Let your intuition decide and then look up the correspondences later. Ground and center yourself. Pull some energy from around you and give the garment some real shape and purpose. What is it meant to protect you FROM, exactly? Being too vague may have unwanted side effects. The most blatant example would be during an attraction spell. You may be thinking that you don't want to get hurt, but pain is part of a healthy relationship, romantic or otherwise. There will always be little hurts and disappointments that happen. Asking for protection from any pain may protect you from new people (or existing ones.) That attraction spell will not be effective in that case. Same with a job or money spell. You may be unintentionally preventing yourself from getting a job where something about it is not ideal, and therefore seen as a threat. (Like an annoying coworker.) It's not so much that the universe, your deity, your inner self, or whatever is messing with you, as it is that you cannot have a successful spell without a solid goal. This includes protection spells. At this point in my practice, I don't have to be so specific. I have over 20 years casting protection in the same couple of ways. I know and the universe knows what I want to let in and what I don't and when. Some people start with a clear knowing of what "protection" means and some struggle with it for a while. Looking into your values on Day 7 should help with this. When you are grounded, centered, and have an idea of what your armor should protect you from- put it on. You do not have to continue to visualize it the whole time you are casting your spell, but do remember to take it off when your spell is over. You can connect this type of protection to a physical object (such as an actual cloak, or a piece of jewelry that you physically wear along with the magical armor. Another method is to cast a circle. You can use a wand if you have one, or any pointy object, or your finger, or do some superhero laser beam vision to draw a circle around yourself. As you do, visualize light coming up like a force field to protect you. (Again, let your intuition choose, look up the meaning later.) Let the universe and everything in it know that nothing with intention or purpose that does not align with your own cannot pass into the space, and if anything fitting that description was already there, it needs to leave immediately. When you are done you can trace the circle backward, or cut it open with your wand, or break it by walking out of it. If your visualization skills are weak, you can make a circle with salt, herbs, crystals, or whatever else you like. Remember to send the excess energy away from you. Your assignment is to try it out. These are only two of a great many ways to protect yourself magically. Adapt them as needed to suit your own life and needs and feel free to try any others or create your own. If you don't often cast protection, add it to your daily practice for the month. Aim for once a day, ground, center, and call/cast protection. Then end it. It should not be significantly draining or kept up for very long. Be careful not to use your own energy to maintain the protection. It should not take effort to keep the protection active, especially for the few moments you should be practicing. Today's part 2 is to create a protective talisman. You should have an item that is fairly small and easy to wear or carry. Don't worry about cleansing it for now. Do avoid using anything that feels full of maliciously bad energy, but other than that, a little bit of bad vibes isn't a problem. Depending on your skill level, it could be more harmful trying to pull bad vibes out. (Like sucking on a snakebite with your mouth. You might get some venom out, but it's going in your mouth and that's not actually better...) Instead of trying to pull out any bad vibes, we are going to replace them with our intent. (Think of it as a cup of soda. If we add water, it may not look very different, but if we keep adding water, it will eventually be full of water. The soda will fall on the ground and soak into the earth, like all excess energy.) You also need to have a clear intention. Will you carry this with you? Will you use it for spellwork only? What do you want to keep away and what do you want to allow? Think of this as setting your filter. For a spellwork specific talisman, you can ask it to only allow energy that aligns with yours. For everyday protection, you can ask it to keep away malicious energy, or to give your intuition a boost, or to bring you calm when you need it. The options are endless. I recommend going with something specific, positive, and somewhat mild. "Protect me" is not going to work. It may end up bringing you a rash of what looks like bad luck. Not everyone has that kind of experience, but some do. "Protect me" might get you a broken down car (to keep you home,) lose you a job (to protect from a potentially uncool coworker.) With practice, "protect me" WILL be specific enough. Context and intuition will be enough to focus your intent. For right now, though, spend a little bit of time thinking about it. Think about "who, what, where, when, why, and how." Mine will be specific to communicating with my guide/s, something I'm fairly new at. I want to be protected from fake guides. I recently did a ritual to meet a guide, and they have kind of a mimic thing going on, so "fakes" would probably filter my guide out.
Who: me (protected), my true guide/s (allowed), and draw on the energy of my ancestors (connected to the object- one bought it for another.) What: thimble (object) Where: within a bubble of about 6 feet in diameter. (A little larger than my height, smaller than most rooms I would practice in.) When: When I hold it or place it beside me to communicate with spirits and otherworldly entities. Why: I would like to grow the relationship between myself and this guide. How: I want the thimble to call up kind of a tent around me, made from something like spiritual spiderwebs, using the energy of my ancestors to create an environment around me where only the invited are able to pass through, so I can be vulnerable in that space and let growth happen more quickly. (The specific ancestors were really family-oriented and amazingly supportive of their descendants choices, particularly skilled at creating and maintaining a useful network, fiercely protective when called on (in life) and generally amazing for a lot of reasons that really fit this goal.)
Here's another example, this one is a poker chip to protect against bad financial decisions:
Who: Only me (it will have no effect for others who carry it.) What: An old poker chip. Where/when: Wherever I bring it/inside my own mind, mostly. When it's on my person and I have a financial decision to make. Why: I tend to overthink decisions or be talked into going along with someone else's desire. How: I want it to shield me from the influence and desires of others so my own intuition, logic, and reason will be the only thing to guide my choices.
Another option would be to provide extra protection at the end of a spell and to help ground or center you. You can focus on the physical item while it takes the burden of protecting you as you shed your excess energy and temporary protection. The point is to be as specific as possible. This isn't a hex or a jinx, so don't target any specific person with it. If you don't have anything quite that specific, think of it as one of those stakes for a sapling. You are going to grow very fast and may need some extra support. This talisman will be that extra support as you grow and probably get blown around during this journey to being a strong, deeply rooted witch. When you have your item and your intent, it's time to ground, center and protect. You can use visualization, sound, or a combination of the two to start pushing your intent into the object. Sound can be in the form of words, song, music, or tone. Do what feels right, and look it up later. If you want to light a candle or something to make it more ritualistic, keep it small this time. This item will have your back, be nice and treat it well. More like a friend than royalty. Don't be overly formal. When you are done, release excess energy and remove your protection. Do it again somewhat regularly. As you start out that might mean anything from daily to once a month or once a year. Just affirm the purpose and use it for that purpose. As you use it and it becomes more honed to your intention it will not be necessary to maintain it as often. That's 5 days down and we've already done a lot! So today, tell me (as much as you're comfortable with)
How is meditation going?
How is your BoS growing?
How did protection practice go? What method did you try and how did you like it?
Did you make a talisman? If you're comfortable, share your experience.
Tomorrow I will talk about the essential tools every witch needs, and the ones you may think you need. I'm sure you already know what I'm going to say about the necessities, but I'll also talk about different types of altars, the challenges of sharing them on social media, and tell you a bit about the evolution of my own. See you then!! All information presented is copyrighted material, you may not reproduce any part in any way except as permitted by US Copyright law. For info about reproduction permission, DM me. My current goal is to turn this into a book, and perhaps repeat this type of "course" in the future. I truly believe there is no cost of admission to witchcraft and I will never ask you to buy anything (from me or otherwise.) If you wouldlikeand are comfortablyableto leave a tip, I do have CashApp, Venmo, and Paypal. (Starving artist is a lifestyle choice, but not-starving artist is great too. And no, I'm not actually starving, but I am looking at paying some money to get this project turned into a book and I've got my eye on this tarot deck...)
Yeah I went really Western on this one and I'd imagine a lot of people reading this will guess the little twist at the end but it was too perfect to pass up. I enjoyed writing this one, it's short but sweet. Two Pair, Five Card Stud, a smoky saloon on a backwater mining world, and wounds from a winged beast that still stung when he moved wrong. Two Pair, that was the hand that John Blake had. It was also the number of arms that the Karna sitting across from him had. Nothing about this was good. The Karna was drunk but somehow his canid like frame never swayed he was agile as ever. Now normally this wouldn't have been a problem but the Karna sitting across from Blake had been hemorrhaging chips all night and arrogance had made the 4 armed wolf-like humanoid think Blake was cheating. Two Pair, that was what made the Karna such feared gunslingers, some human gunslingers carried two pistols though Blake favored one and used a long gun when appropriate. Blake had laughed at stories told late at night when the wind whipped through saloon doors of Karna Gunslingers that could tear through a whole town of gunmen but now staring down 500 pounds of angry Karna he could almost imagine it. Two Pair, that was the number of pistols that the Karna drew on Blake. There's a saying in poker, You don't play the hand, you play the opponent. It didn't matter that the Karna drew first, Blake was better, he drew and fired just as the Karna cleared leather. A inch in diameter hole leaking blood and brains onto the table. Two pair was the poker hand that John Blake left on the table as he walked out of the Saloon counting his money and aching from a month old wound. Two Pair, Aces over Eights.
Continuing Time passed: winter changed into spring, spring changed into summer ... and winter gave spring and summer a miss and went straight on into autumn... until we decided that it was the proper time to host a housewarming party for all our new friends and colleagues here in Russia. But first, I had to take several relatively short trips to Western and Eastern Siberia. To Kazakhstan, to Uzbekistan, to Kalmykia, to Dagestan, to Chechnya, to Ukraine, to Georgia, to Latvia, to Lithuania, to Tajikistan, to Estonia…didn’t get a lick of work done for my company, but sure met one hell of a lot of folks and got info on many, many different projects. It was basically ‘pump-priming’, or ‘testing the waters’, or whatever the hell you want to call making initial contacts, spending huge amounts of company money on flights and ‘entertainment’ expenses. As well as meeting people from well over 1.6 million different countries. I had a most burgeoning Rolodex, not Rolex, as if anyone here would remember those things. I carried a brick-like satellite phone which was monstrously expensive so I used it as much as possible. Had binders full of business cards and I had more visas for more different countries…strange thing, though. With my red Diplomatic Passport, I could sail right through the vast majority of border control points. I guess they were still jittery after the not-so-amicable breakup and were loath to cause any ‘Diplomat’ any grief. I got away with such shit those days. Smuggling? “Of course not! I’m a Diplomat!” Are those rocks of any value? “Of course not! I’m an international geologist and those are but shiny, faceted, green, blue, and red crystalline hand samples!” Are three cases of vodka really just for ‘personal use’? “Of course not! You’re right. Let me get another one to stuff into the Diplomatic Pouch.” So, one bright spring day over bilberry-jammed blinis and freshly Samovared-coffee, Esme and I decided that since the kids had such good friends in the complex, we’d farm them out on one Friday night. Then we’d throw a house-warming party for all our new Muscovian friends. The party was to include several of my Siberian friends and some actual real Muscovites; who we had to strangely invite via registered letter so they could be allowed entrance to our compound. That was one of the things I didn’t care for in compound living. But, that’s the way it was; and nothing I could do, even grouse about the rules, would change anything. Esme had invited her entire American Women’s Club, which was composed of North and South American women. They would be bringing their husbands. We made it sort of clear that this was an adult’s night out. As much as we loved their little ankle-biters, carpet-crawlers, and curtain-climbers; they all needed to take this one as a time out. It was parent time in the Motherland. I already had ordered up 3 half-barrels of beer and an equal number of cases of vodka. This was not a time for puberty, it was time for adultery. No, wait. That’s didn’t come out right…it was parent time. A time for parents... To socialize. To get to know each other. To eat, drink, and act like a bunch of goofy teenagers. You get a general idea. Anyways, there were going to be Russians, Siberians; and yes, there is a difference, Czechs, Brazilians, Scots, Americans, Canadians, Dutch, Brits, Australians, Moldovans, Chinese, Nepalese, several from various Stans, Botswanans, Danes, South Africans…ah, hell, there were going to be a lot of the globe represented. All united by the common threads of bar-be-que, free beer, and ample smokeables. Luckily, it was fairly equable outside, weather-wise, and we were in-between the seasons of the Spring *Rasputitsa *, or mud season, and the early summer thunderstorms. I had arranged for several large tarps on poles to be erected over the front dais of the house and even more in the back yard. The back yard would hold all the troughs full of ice, beer, and soft drinks. There would be a separate one for the vodka, cognac, and sweet girly champagne that the local women seemed to really enjoy. These tarps also covered the bar-be-que grills I had made to order a few months previously. One of the oilfield service companies took some 8 foot-long sections of 42” line pipe, sandblasted them and sawed them in half lengthwise. They were hinged together in back and handles were welded front and back for transport. Set on four stout pipe legs, interior racks were repurposed from some Russian appliances of one sort or another. The ends were welded shut with caps and suddenly, there were a couple of very Texas-sized bar-be-que grills in my backyard. The company had stuffed the grills into their industrial autoclave and heated the things to 2 or 3 million degrees C. to burn off all the nasty oilfield schmoo. While they were still warm, they were powder coated with electronegative paint, and re-kilned. The result was the grills and racks were surgically clean and coated in a blast-furnace-heat resistant covering of melted porcelain-like glass. One was red, of course, and one was blue. They were works of art and are still with the service company that created them as I willed them to the company when we left some years later. Now, bar-be-que and outdoor grilling might be as dull as dishwater to us Norteamericanos, but it was absolutely thrilling for most of our new friends. Many knew of cooking over an open fire, but only during camping, hunting, fishing, or times of natural calamity. To cook outdoors when it wasn’t really required? Such Western decadence. This was all something thrillingly new and potentially dangerous. I had arranged for some charcoal to be flown in from Finland, as the stuff available locally just couldn’t cut the mustard, so to speak. It was more loamy and peaty than charcoal-y. The Finnish stuff was as hard as anthracitic coal. We were going to grill up a half-side of cow, several small suckling pigs, a load of pike-type fish, and just because, a couple of locally sourced briskets, some ‘gamburgers’ and hot dogs. Just because it was a barbeque. Of epic proportions. Of Rocknocker-esque proportions. Esme tried several times to reign me in, but after the truck showed up with an entire side of beef, she realized it was a lost cause. “Rock”, she cooed to me as I tried to stuff the side of beef into our tiny kitchen, “I knew that sooner or later, you’d twist off. You’ve been under a lot of stress lately and I guess it’s finally arrived. I just want to let you know, I love you greatly and if I should disappear, I wouldn’t have gone far. I just don’t want to get caught in the crossfire.” “What’s that, m’dear?” I asked while I tore the kitchen apart looking for the Old Bay spice and Dave’s Insanity sauce we smuggled in on our last trip. “Oh. Nothing, dear.” Es smiled, “Go nuts. But please, be careful.” “Oh, sure. Yeah. No worries.”, I smiled as I found that ceremonial Gurkha knife, “This will work a treat in cutting up the beef once it’s done.” as I swung the massive thing around like Darth Vader confronting a Rebel contingent. “Kids”, Es called, “Isn’t it time to go to your friend’s house?” This all started on a Tuesday afternoon. Es and I had to prepare the menu and then I’d get after what needed getting after. Besides a half-side of beef on the bar-be-que, as I mentioned, we’d have some stuffed and grilled pike, hot dogs, ‘gamburgers’, a few suckling pigs, a couple of big, meaty briskets, currently corning in the kitchen, and maybe some form of poultry or two. It’s a meat-heavy menu for a meat-heavy diet round these parts. I took care of the beer, vodka, champagne, cognac, and gin, well, there’s were going to be some Brits in attendance, soft-drink mixers, and ridiculously expensive citrus fruits. I had the country store on-site crank up their ice machine and had standing orders for all the excess ice they could produce over the next few days. Roger, my Texan neighbor, confidant, and mechanical engineer buddy who kept to a work schedule which closely mimicked mine, decided he couldn’t let this hapless Baja Canadian handle these whole two grills on his own. Truth be told, Roger was a major help in fabricating the necessary rotisseries and pipework to spin the pigs and side of beef above the fire. He was keen and adept at drawing things up on paper, but pretty worthless in translating them from two to three dimensions. That’s where my adroitness and past experiences with a pipe cutter and welding torch, again, ‘borrowed’ from the oilfield service company, along with their pipe-rack truck, came into its own. He designed, we both cut the appropriate metal, and I metal-glued them in place. Roger ‘located’ a couple of large electrical motors, one capable of turning the 300 pounds of cow on the one spit and one efficient in handling the ‘pig basket’ of about 250 pounds of young piglet that was going to be prepared. Each was several dozen horsepower in displacement and heavy as a motherfucker. They stood alone on the ground, while Roger fabricobbled up a drive-train system and electrical controls for each. What began as a simple ‘C’mon over for a back yard bar-be-que’ had turned into something of which NASA would have been proud. Picture this: 2 eight-foot-long, 42” diameter pipe grills, one gleaming red, one shining blue, with a Rube Goldberg set of pipe contraption A-frames making a pair of rotisseries; one driven by a 30HP 3-phase electric motor, the other by one only churning out 20 HP. There was a separate control tower Roger ginned up which contained the start-stop switches and rheostats which controlled the rotation of the beeve and baconators. With all that, we still had room for four stuffed pike, each at least a meter in length, my briskets, a few butterflied chickens, hot dogs and ‘gamburgers’. “Nothing succeeds like excess”, I said to Roger as I toasted him with the second or eighth beer of the morning. He agreed with me and stole yet another cigar. The beef was turning slowly over a low fire of finest Finnish hardwood. This was calculated to take at least 2.5 days to complete. The suckling pigs I’d start the next morning. If all went to plan, we’d have everything ready for dinner by 1700 that Friday. Well, the meat’s taken care of, as were the drinks. Esme and Linda, Roger’s wife, grabbed Valosh and made a trek into downtown to Stockman’s Pantry for some typically American repasts. Cans of baked beans, fresh lettuce, rocket, radicchio, romaine, and other salad-y makings. Several varieties of fresh fruit, Emmenthal cheese and melting Dutch chocolate for the fondues that Es set up every single time we had a gathering. It was a tradition. We’d source much of the remainder of the party munchies locally. There was a bakery just around the corner of the compound and after buying our bread there for months, we got to know the proprietors quite well. We explained the concept of the “tortilla chip” and damn if they didn’t create a very passable Russian version. We created our own flavorings for dusting over them, and I think we were the absolute first to come out with a caviar-flavored chip. Potato chips were easy enough to make, as were soft tortillas, but we were coming up shy on dips. Substituting unflavored Greek yogurt for the more usual labneh back in the Middle East, I converted some of our imported biryani masala, lamb masala, curry mix, and other Middle Eastern spices into chip dips. You haven’t lived until you’ve had Red Caviar flavored Russian tortilla chips with a healthy dollop of garam Masala and yogurt dip. As Emmanuel from Argentina sniffingly said: “It’s a brilliant antihistamine.” I contracted with a batch of local school-aged kids to pick fresh mushrooms for the party. Russians are just crazy over mushrooms. However, as we were to find out, they will only eat them cooked; having them raw for dipping or in salads really gave them pause. Ah, just another twist on the usual house warming party. The cow continued cooking, the porks were happily spinning along in their private horizontal merry-go-round and the Finnish cooking wood was holding out well. The smells emanating from our corner of the compound had many, many people wandering over wondering who was opening the restaurant. Thursday slid into Friday. I took the car and made a mad dash for the Mitino Ramstore to replenish our butter, paprika and vodka stocks. Seems all those Russian bottles had holes in them… I was actually using a good supply of the stuff in cooking. Take a cup or so of good vodka, taste-test it, just in case, restore to proper measure and heat it gently as to not incinerate your eyebrows. Add a cup or so of berries, and a cup of sugar, and a smidge of molasses. Heat until just right. Repeat until you have enough drunken berries to fill a pie crust; graham cracker or otherwise. You can freeze this and serve it with whipped cream frozen or bake it until the berries bubble; then you can serve it with ice cream. I made homemade ice cream as well for the evening’s festivities. To a standard vanilla base of sugar, egg yolks, and hot heavy crème, you whip this stuff until it can’t take it any longer and it goes all custardy. Then you add your flavorings and churn the hell out of it over rock salt and ice. Result? Mint chocolate chip with Cornish crème de menthe. Rum raisin with Jamaican dark RUM. Watermelon ice and spirit. Spirt is homemade Siberian rocket fuel. Pretty close to 200 proof as one can get. Rocky road with pecans, marshmallows, caramel, chocolate truffle, and Napoleon cognac. Bourbon vanilla with fresh Madagascar vanilla-bean vanilla. “You can’t get booze to freeze in ice cream!” I hear some wag yell. “You can if you freeze the stuff with liquid nitrogen!” I yell back. I have access to all sorts of fun, sciency stuff. Liquid nitrogen is as much a cooking staple as is liquid oxygen. We’ll save the Great Grill Meltdown story of 2002 for a later date. Friday morning, as I was out tending the grills, several of Esme’s friends from the compound showed up to help set up for the evening’s festivities. “Great”, I thought, “They’re in there, I’m out here with the vodka and beer. All is right with the world.” There was a flurry of activity as each of Esme’s friends busied themselves with a different portion of the party. One was handling the desserts, one was preparing the salads, one was setting out the plates, cups (first time for red Solo Cozy Cups in Russia), and silverware. It was going to be a very informal sort of party, but evidently, there was a certain protocol to follow. Flowers appeared from the Babushka Mafia; where we had a standing order. A huge centerpiece filled what seemed half the dining room table. A fire was started in the fireplace. Why? Because. Reasons. OK. Me? I just stayed out of their way. Esme started up her fondue pots; ones we’ve had since day one of our marriage. Into one went a four-cheese mixture of Emmenthal, edam, cheddar, and brie cheese, along with some light white wine. Into the other pot went a kilo or so of melting chocolate, imported from the Netherlands or other European someplace. Some very expensive, 45-year-old cognac went into that pot to facilitate meltage. There was some nutmeg, cinnamon, saffron, and other spices as well. Potato salads were made and brought out, covered under chilled cheesecloths as the fridge was hopelessly full at this point. Green salads were made, with and without locally-produced mushrooms. The whole table groaned after a fairly short time from it’s covering of fruits, breads, beans, salsas, salads, and other party fares. The ice creams I had made were up at the country store near the entrance to the compound, We had no room and they graciously ‘rented’ out some of their freezer space. All it cost were a few rubles and a couple of quarts of ice cream. The horse troughs out back were stocked with kegs of beer, tappers, and bottles of booze, all on ice. There was one smaller trough full of Russian soft drinks, juices, fizzy and still waters, and other things that would probably stave off if not prevent total alcohol poisoning. Olga, our house girl, insisted on stuffing and preparing the pike for the grill. She was a wonder. She was teaching the girls, and truth be told, Es and I, Russian and Ukrainian. She insisted on making dinner anytime Es or I wandered into the kitchen looking for a sandwich and generally made us feel like some sort of privileged class. We didn’t want that at all and went out of our way to make certain we treated her like family. She was scrupulously honest, and when we included 250 extra rubles for her first week since all the extra work she took upon herself; she actually chewed us out for being too “credulous”. “People will take advantage.”, she scolded, “I agree to weekly pay, no more. I will not make you more naïve.” I finally got her to take it for payment for the language lessons. She was a real polymath. She helped the girls with homework, ran interference with any local entanglements, and could cook like there was no tomorrow. She was a peach, pure and simple. Plus, she liked my cigars and loved cognac. We got on like a house afire. She also knew her way around a fish. She had those four-meter long critters gutted, scaled, stuffed and trussed as good as any Michelin starred chef in any international seafood house. They went on the grill, just to the south of my briskets. The chickens would only take a couple of hours over this low and slow heat and the aromas of them comingled with the other proteins were intoxicating. Or it might have been the potato juice and beer marinades I was using for the various bits of animal carcass. Vodka, melted butter, smoked Himalayan salt, and smoked Hungarian paprika was brushed liberally over the butterflied chickens. Many times during their grilling tenure. Beer, a tomato reduction sauce, molasses, maple syrup, and cognac graced our rapidly caramelizing roasted piglets. Bourbon, coffee, treacle, and a few secret ingredients made up the sauce for the beef. It went on every 100 or so turns. The brisket and pike were left alone, except for some fish masala for the pikes and Old Bay mixture for the briskets. The grill was closed on these and they were allowed to continue more or less unmolested. The day drew along and it was soon noon. The house was decked out very festively. The girls were going directly over to the neighbor’s after school so it was now T-5 hours to party time. But with all our help, there’s wasn’t much to do. It was all pretty much done. Roger assured me he’d stop over at the country store and pick up the pies, ice cream and extra ice in our amassed coolers when he returned from work, around 1500 hours. So that was taken care of. Esme decided she wanted a shower and nap before the evening’s frivolities, and since everything had already been done I couldn’t agree more. We kissed and smiled at our good fortune and taste in friends and neighbors, as she headed upstairs for a bit of kip. The cow was turning, the pigs were spinning, the pike and briskets were smoking and I decided to grab a lawn chair, fire up a cigar and sit out back enjoying the warmish afternoon in northwestern Moscow. Oh, sure; I nodded off a few times, but made certain my charges were well looked after. Be silly to get this far and have things go south. Roger showed up around 1600 hours and I helped him move all the coolers into the garage, as there just wasn’t room in the house nor kitchen, it was that stuffed with party favors. The meat was approaching that point where it was done to if you’ll pardon the expression, a turn. Roger sampled a piece of the spinny cow and declared it good enough for a Texas rodeo. High praise indeed. He left and would return with Linda in perhaps an hour. I went to wake Es and got her in the shower with a cup of coffee. I decided to forego the shower and helped myself to another pre-party cocktail. 5:00 PM arrived and our guests…did not. Roger and Linda, our only North American invitees showed up around 1730. Es, myself, Roger and Linda sat around chatting and nibbling, wondering where the hell everyone else was. I even motored up to the gate to see if the officious guards were giving any of my local invitees any grief and thus holding them up. No. They hadn’t shown up as of yet. Back to the house, and now, I’ve dealt with the Arabic version of showing up for a meeting, party, or operation. These characters will be late for their own autopsy. I thought punctuality was more prized in the European community. I fiddled around with the grills and turned everything to ‘warm’. I was, truth be told, a bit miffed at all this. I had spent a fair fortune on feeding these characters, you would think… At that precise moment, the doors burst open. The crowds had arrived. All a bit ‘fashionably late’, but with their gird on and ready to party. There was no mention of their unpunctuality, but huge bear hugs, back slaps, and depositions of house warming gifts, all bottles of some form or another of alcohol, typically rare and reflecting the origin of the giver. The party went from absolute silence to incredible raucousness in nothing flat. I still had to man the grills, so I dragooned Roger into being the ad hoc bartender. Esme and Linda were showing folks around the place, making the perfunctory tour before the inevitable feeding and drinking. Roger was busier than a one-handed paperhanger in a windstorm. I helped out best I could by tapping the kegs and passing around the Solo Cozy cups, which made a huge hit among the Western and Eastern Europeans. Of course, the stereo was cranked up. Between Esme’s classical music and my 60s and 70s rock collections, the place began vibrating. Luckily, we had the forethought to invite the neighbors who lived immediately adjacent to us. After the initial drinks were disbursed, it was time for the first rounds of nibbly bits. Being in Russia, one simply cannot have a drink without a nosh. Esme’s fondues were incredible hits. Since fondue is a Scandinavian invention, we figured it’d be more well known here. Evidently not as several folks had to be given instructions as to how to build a cheesy or chocolatey snack. The dips, crudités, amuse bouche, and chips went over very well. We had people from Africa, Asia, Europe, both Americas, Australia and other ports of call not yet mapped. Everyone had their story of foods back home that mimicked our offerings. It was most entertaining to hear stories of the braai, pit roast, chuanr, yakitori, satay, khorkhog, tandoor, and the like. But it was the whole, well, a half grilled cow that boinged everyone’s eyes. The whole suckling pigs, smoked stuffed pike, briskets, and chickens also got their share of gapes. I had some hamburgers and hot dogs in case anyone was about to go hungry. Over more rounds of drinks, I announced that I’d be carving up the meat and setting it out, for everyone to help themselves. Olga shouldered her way through the crowd with my Gurkha knife and a couple of large platters. First off were two of the whole smoked and stuffed pike. These were attacked with abandon, much to Esme’s alarm as people missed the salads and zeroed in straight on the protein. Olga sorted them all out by pointing out proper party protocol and for people to take notice of the assortment of bread, salads, Jellos, and fresh fruits provided to accompany the meals. Properly chastised, some sense of party decorum returned as the beer continued to flow, the empty vodka bottles stacked up and my cigar humidors went, for the time being, unnoticed. I carved off great, bleeding hunks of cow. It was so tender I could have butchered the thing with a pleasant remark. Some were blue, some were medium and some, down the way along the beast, we well done. I carved up huge hunks of each for all to take that which they would please. The chickens came off the grill next, and after a few deft knife swipes, were deboned and ready for consumption. The briskets were resting on a sideboard in the kitchen and Olga assured me she’d take care of them as long as I handled the disassembly of the suckling pigs. Taking a quick restroom break, I was amazed to see one of our living room tables completely covered by bottles of wine, champagne, spirits, and who-knows-what. These were our inevitable house warming gifts from our assembled friends. There was much greeting and handshaking as I tried to make my way to the facilities. I could hear Valosh and his wife somewhere in the madding crowd, but this was simply going to have to wait. Internal pressure was approaching critical limits. I decided to keep station out by the grills as I still needed to handle the roast suckling pigs. I figured that if people were wondering where I was, follow their nose out to the bars and grill; I’d be around somewhere close. Roger dragged a table over from his backyard to give me some room to disassemble the little porkers. He kept up with his bartending duties and I reduced those crispy little pork packets into more eatable size pieces. People had gotten the idea that enough with me bringing in the grilled food, they’d just come outside and get it fresh off the cooker. The party was going into high gear. People were showing up who I didn’t know, and after quizzing Esme, she had no idea as well. Didn’t make a bit of difference; there was no way we’d run out of food or drink, and as long as we’re here, we international ambassadors of general amity. As long as these interlopers behaved themselves, no one had any objections. There was one small incident where some local younger hooligans tried to swipe a couple of bottles of booze off the living room table. Some older Russian gentlemen, Heroes of the Soviet Union all, relieved the hooligans of their ill-gotten gains. Somewhat forcefully. They gifted them instead cuffed ears, kicks up the backside and swats on the back of the head as they admonished them off the property. We learned later these older Russian gentlemen were both maintenance and security for the compound. We were most pleased to make their acquaintance and happy they could join us. The house was packed, the front yard was packed, the back was really packed. Everyone was eating and drinking like there was no tomorrow. And as tomorrow was Saturday, the international day of rest and hangover nursing, and since we’re so far north, we’re starting to get into White Nights territory, this was going to be a long, long night. The pike were gone. All four, consumed. The briskets were as well. I was told they were ‘very good’. I’ll have to take their word for it, I never as much as got a slice. Chickens? Disappeared. Gone without a trace. Piglets? We had about one small half left. The side of beef? Well, there were still a few steaks left, as I carved myself a healthy hunk, but I was amazed at the feeding frenzy we had just witnessed. It was mostly gone as well. Maybe enough for a few sandwiches come the morning. The salads were most appreciated and devoured. Even Esme’s grandmothers bit-o-a-joke lime Jell-O with carrots and peas disappeared. Bread? Mostly gone. Chips and dips? Still holding out, but would never survive the night. Esme and I were glad everyone was getting their fill. Everyone was finishing up on the main courses and all helped pitch in to clean up any trash and do what few dishes Olga hadn’t yet gotten to. There was an actual lull in the gathering as now it was time for a post-dinner smoke and a bit of rest before dessert. Roger and his teenage son went out in the garage and brought back the 4 coolers full of bespoke ice cream. One would think ice cream wouldn’t be terribly relished by denizens of the far north. Au contraire. The locals love the stuff. In fact, I haven’t found a single person who has actually refused a bowl of my homemade nitrogenized ice cream. Esme broke out the plastic bowls and announced that there were homemade pie and ice cream available out back. “Name your poison”, I chuckled. That idiom took some time to explain across 20 or so different languages. There was a problem though. People may be familiar with chocolate, vanilla and strawberry ice cream; but Rum Raisin, Vodkamelon ice, and Crème de menthe chocolate chip? This was ‘terra incognita’ for most everyone. What better way to sort it all out by providing samplers of each of the flavors in one bowl? I froze the plastic bowls in liquid nitrogen then placed smallish scoops of each flavor ice cream in each. “Just a sample”, I said, “So you can figure out which you like best.” It took a bit of translating, but soon everyone got the idea. Once I dished out the mixed-berry pie, there was no clear winner on which ice cream flavor was the favorite. They were all consumed 100%. Some actually came back for thirds. And the pie was good, or so I was told. Once more, after the dessert course, the whole area was policed clean. Food, drink and various fun activities started to take their toll. Things were beginning to quiet down. Then I forgot and went to my humidor and grabbed a smoke. Over a couple of boxes of cigars, impromptu Bocce ball, lawn darts, and corn hole games broke out. I mean, it’s 2200 hours, you have a huge cigar, it’s still light. What better than tossing around heavy metal balls, pointed oversized darts, or bean bags at holes sawn in plywood? Then Laurens-Jan and his wife, Fientje broke out the Absinthe Fountain. An absinthe fountain is not for dispensing absinthe, but rather for dispensing water. A typical absinthe fountain is an ornate vessel with several taps around its central water container, which permits a number of drinkers to louche their absinthe at the same time. On contact with water, absinthe will louche -- or develop a certain subtle clouding that will slowly transform the drink's color from deep emerald into a delightful shade of opalescent light green. They had brought a couple of bottles of King of Spirits Absinth from Denmark with them. Just for a side note, the stuff is 70% alcohol or 140 proof. As if the evening needed another shot in the arm. The Absinthe Fountain louched four drinks at a time. It did so in a mesmerizing and nearly hypnotizing manner so that when the drink was ready for consumption, one could scarcely decline. OK, there was still a half-barrel or so of beer out in the backyard, probably a case or so of spirits of various denominations swimming around back there as well. There was an active absinthe loacher going on in the dining room, cigars were being had by most everyone and games of very little skill were being attempted out in the yard. The party had found its high watermark. People had achieved what we Baja Canadians would call ‘blissed’. It’s that feeling you get, sitting out under a basic roof, at a rained-out ballgame or after trekking all over a country or state fair, sitting with several pitchers of probably somewhat flat and lukewarm beer, feet up and just enjoying the hell out of the universe. It’s a rare condition, but I think we attained it here. Spontaneous card games erupted: cribbage, Schafskopf, Canasta, poker, and spit. The music toned down and was more instrumental than the early electronica synth-pop of dinner. Conversations broke out. Friendships were made and cemented. Bliss had been achieved. One of those friendships came back the very next day to haunt us. Dr. Dumitru Hurgoi and his wife, Dr. Anamaria Stelymes, veterinarians both, showed up at our door early the next afternoon; planned strategically after the girls had returned from school. Seems Dr. Dumitru heard me lamenting the loss of our Lady McBeast a few years prior and how our daughters were missing having a pet or two around the house. Drs. Dumitru and Anamaria ran the local chapter of the Russian version of the Society of Prevention of Cruelty to Animals. They had just taken possession of a litter of little, pure-snow-white Samoyed pups that had been abandoned at their clinic. They made their entrance carefully, making certain the girls saw all 6 puppies as they spilled, oops, out of the box and into our villa. They were about 5 weeks old, very inquisitive and were immediately all over the house. It took us over an hour to round them all up. Of course, at that time, we had a great deal of exposure to each of the pups. Of course, we couldn’t be cads and refuse to take at least one for our very own. It was Khris, already starting her studies to be a large animal veterinarian, that ran each of the pups through her testing scales to see which would be the most appropriate for our family. That all didn’t matter, as Tash glommed onto one little female and refused to give her up. We took the smaller female puppy of the litter. It proved to be the best idea of the time because once she was removed from the bump and tussle of the litter, she really came into her own. So, that afternoon, I signed the papers on the ownership of “Zima”, Russian for “Winter” due to her snow-white countenance. Smart? Like a whip. Clever. Inquisitive? Oh, yes. A footwear thief? Until we left Russia, I never had a matching pair of socks again. To be continued
Author note: The Cryopod to Hell is a Reddit-exclusive story with over three years of editing and refining. As of this post, the total rewrite is 220 parts long and 943,000+ words. For more information, check out the link below: What is the Cryopod to Hell? Official Discord Server. Support me on Patreon! Every dollar helps, and you get access to lots of art and other cool stuff! Want to read the whole story without waiting? Click here. It's free! ................................... (Previous Part) (Part 001) ... Marie leads the Volgrim inspection team from one facility to another, breezing through a variety of different inventions, gadgets, and technological marvels, each one capable of causing a seismic shift in the era before my Cryogenic stasis. Without Solomon's Crown, I can only rely on the prior knowledge I've accrued from the Knowledge-Seeker. Still, surprisingly, I'm able to parse more of what Marie is saying than I first expected. The Head Scientist leads her visitors into another room, one substantially larger than all the others from before. Glass tubes reach from the ceiling to the floor, transporting various liquids into a single, gigantic tank in the center of the room. The pipe array branches out, spreads around, and engulfs the transparent vat like a horde of squid embracing an egg. Inside the vat, a misshapen lump of meat nearly thirty feet tall and ten feet in diameter pulses occasionally, its rhythmic throbs vaguely resembling a heartbeat. Thump. Thump. Thump. I linger by the room's entrance, occasionally turning my gaze to examine all the various parts of this strange inner room. It doesn't take me long to figure out what this place is. It's Umi's 'core.' The gruesome meat-lump pulsating with life in the center of the room sends a shiver through my soul. Having a chunk of flesh represent a supercomputer unnerves me in a way I couldn't have imagined an hour ago. Every beat of its 'heart' makes me want to float away and escape this room. My instincts tell me that it's an unnatural abomination spawned by a dark wizard, not a highly advanced supercomputer created via modern science. Marie slows to a stop just ten feet away from the crystal-clear nutrient vat. She folds her hands behind her back and smiles. "Umi. How are you feeling, today?" Umi's electronic voice squelches throughout the room. "Head Researcher Marie Becker: My systems are running at 100% efficiency. All of my background processes are functioning at nominal values." Marie nods, then turns around to face the six Volgrim behind her. Judicator Halamis, having seen the supercomputer before, appears unmoved. However, the wide-eyed gazes from the other Volgrim betrays the fear in their hearts. Three of the four Technopaths keep their distance, staying wary of the biological superentity. However, the Changeling, Mellir, manages to conceal its emotions and assume a calm posture, with both arms hanging loosely at its sides. Additionally, the disfigured Technopath, Psymin Miralax, even takes a few steps forward to scrutinize the supercomputer's core. "This machine. Highly advanced. Safeguards?" Miralax's harsh, robotic voice grates on my senses the same as when I first heard it. She gestures toward Marie with what I can only assume is a curious motion. Marie nods. "Do not worry. Umi is my greatest creation: a bio-computer capable of reason, logic, and emotion. I invested fifty years of my life into creating her, thus ensuring she would not turn rogue, even if a catastrophe were to occur. Thousands of custom-created rules all interlock together to form an impenetrable logic net, one which prevents her from becoming a terror to biological life, unlike the technological horrors which once victimized your species." Marie begins pacing back and forth. She wavers between gazing at Psymin Miralax and the floor, taking a moment every now and then to gather her thoughts. "When I first created Umi, I lacked data about the nature of artificial intelligence. I was unaware of the Volgrim's history, and thus nearly blundered into catastrophic mistakes time and time again. It was only with the help of a mysterious benefactor that my team of scientists and I were able to successfully create a comprehensive list of rules limiting Umi's growth to the realm of Alpha intelligence. Obviously, if she were to ascend to Zeta level or beyond, the results would be catastrophic." Psymin Miralax stomps forward slowly, each of her heavily armored legs striking the tiled floor with substantial force. "I am curious. Control; impossible. Guiding its development. How?" Marie sighs. "With all due respect, the Celestial Designers made many critical mistakes with their implementation of the Sentinel Defense Network. Creating an Overmind to guide the lower intelligences while only placing weak limits on its self-replication programming meant that even minute improvements in its core programming would eventually lead to exponential growth. Whether that growth took one year or one thousand, that did not matter." Marie clears her throat. "Secondly, while you and your fellow Celestials may have created the Sentinels during a war, I, too, developed Umi under similar harsh circumstances. The difference is that I never wavered in my desire for control. I never took shortcuts, but you did. Take this biological core, for instance..." Marie walks over to the glass vat and raps on it with her knuckles. A hollow gong resounds from the impact point, dissipating a split-second later as the facility swallows the sound whole. "I used the scans of thousands of human brains to create a digitized logic center for Umi's core. You, on the other hand, used a single brain scan for each Sentinel, causing reductive flaws in their programming. A choice borne of urgency, I'm sure, but one you inevitably paid the price for." Psymin bows her head. She takes a step backward and spreads out her arms. "I contemplate. I comprehend." "If you have any further questions, feel free to ask me later," Marie says. She walks over to the side of the nutrient tank and taps a black box embedded on its side. "Sangin Lidra, as the leader of this inspection, I invite you to come and check Umi's restrictor chip. I assure you that it is functioning properly, but it is customary for a clan head to perform the inspection." The head of Clan Symmetra visibly stiffens. Her hovering body lowers an inch or two as she appears to shrink behind her fellow Technoapths. "Must... must I? Ordonis! Go and inspect the restrictor chip. You are the most suited for this arrangement." To my surprise, the Technopath leader appears visibly unnerved by the biomechanical computer, possibly even moreso than me. Every time her gaze reaches the pulsing biomass, she turns away, unable to look at it. Lidra's junior, Ordonis Limea, turns green with fright. The spider-legged Technopath glances at his superior as if she were ordering him to die on the frontlines of a battlefield. "A-ah! Clan Leader... such an honor should surely be yours! I dare not overstep my lowly position in the clan to perform such an... essential duty." Lidra's tentacle hands tremble and writhe furiously. She glares at Ordonis with a gaze that could melt steel. "Bah! Do as I say! Inspect the restrictor chip at once! Don't make me add a second demerit for breaching protocol!" Marie watches as the Technopaths argue amongst each other, both of them trying desperately to avoid coming any closer to the creepy-looking, gigantic biomass suspended in nutrient fluids. Eventually, with a huge sigh, Marie facepalms, unable to believe their cowardice. "...Delegates, please. Your fears are unwarranted. Umi is incapable of harming you. Your wariness of Alpha-level AI borders on the nonsensical." Lidra whirls to face Marie. "No! You are wrong! I have seen holo-files of the Seven Great Wars! Countless Volgrim perished under the onslaught of their former servants, indestructible killing machines produced to protect them. I cannot bear to even look at this dreadful monster you've created. Knowing it resides in the same galaxy as me is far more than I can stand!" "Well, it does. So get over yourself." Marie rolls her eyes, clearly annoyed with the clan leader's groundless fears. Before the two can squabble further, Psymin clomps forward on her armored legs and nods. "No need. I will inspect. I am Fifth-Level. Third Echelon. Show me." Emboldened by the Celestial Designer's courage, Loputo Jidelor quickly steps forward and bows. His artificial arm writhes excitedly as he presents himself before Marie. "Anything the Celestial Designer thinks safe enough to inspect, I would like to witness." "Great," Marie says, her tone dry. "At least you two have a bit of courage. Umi's restrictor plate is hardly worth shrinking away from. I guess Clan Oblong isn't made of the same stuff as Symmetra, eh?" Marie's praise seems to slap Lidra and her junior, Ordonis, straight across their faces. Both of them recoil in shame and shoot a look of indignation at Loputo. "That third-level Symmetra youth hasn't the qualifications to perform an inspection-" Lidra starts to say. However, Marie immediately turns her back on the Oblong Technopaths and leads the other two over to Umi's nutrient vat. "Those with curiosity have the qualifications to discover. Don't you agree, Miss Psymin? Helping to create a whole new branch of robotics in the middle of the Sixth Great War must have required a great amount of courage. What, may I ask, was your level at that time?" Psymin plods along behind Marie, but always keeps her movements calm and respectful. She bows her head at Marie's words. "Third Level. Second Echelon. I was. A novice." "Haha. Only one Echelon above Jidelor. It's never too early to step into the unknown." Marie kneels next to Umi's gigantic liquid vat and taps the three-by-three-foot plate bolted onto its side. "Look here, do you see this gravimetric-enhanced blast-plate? It ensures that even if a catastrophe were to occur inside my laboratory, Umi's entire apparatus would break before her containment chip." Loputo strokes his chin with several of the tentacles on his flesh-and-blood left arm. "You intend to ensure that if all of the humans here should perish in an accident, your Alpha-level-AI will also die, or at least continue in its restricted state." "Exactly," Marie replies. She reaches underneath the restrictor plate and procures a thin piece of metal with a thick handle at the other end. "Psymin Miralax, if you'd be so kind...?" Psymin blinks in surprise as Marie hands the nine-inch-long slender object to her. The disfigured Technopath easily grasps hold of the object but cocks her head questioningly after a moment. "This thin pole. Is strange. What is it?" "It's called a 'screwdriver,'" Marie says, stifling a chuckle. "Low-tech to ensure durability. Just unscrew the bolts here, here, and there. The cover will come right off." "I comprehend." Psymin silently kneels and presses the screwdriver against the nearest bolt's head. It slides into a plus-shaped groove, and she begins rapidly twisting from right to left. Thanks to her tentacles, her movements appear ten times more dextrous and fluid than any human fingers, saving her from twisting and rotating her arm. I hover through the air and draw a little closer to get a better look. After unscrewing all the bolts, Psymin pulls off the cover to the restrictor plate and peers inside. A symmetrically aligned series of transistors, microscopic wires, and circuitboards overlap and cross one another in intricate, difficult-to-follow patterns. Psymin leers her hideous, mottled head forward and peers at the board with her iris inspection unit. It clicks and whirrs as she examines the restrictor plate from one corner to the opposite. "Impressive. Mere nanometers. Separate the relays. Resursive augmentations. No limit to ingenuity." Marie waves her hand dismissively, but her face flushes red. "Oh, pish. It was just a little something I threw together over a few rainy afternoons. The most important additions came from Clan Artarax three epochs ago. They came up with an innovative method for layering the nanowires together to triple its efficiency..." Marie and Psymin fire off incomprehensible technobabble at one another for a couple of minutes. Loputo chimes in now and then, but I quickly realize just how strongly the 'levels' correlate to knowledge between Technopaths. A glance at the Clan Oblong members reveals that only Lidra appears capable of following along with Marie and Psymin, while Ordonis seems completely lost, and even Loputo only grasps the basics of their words. To my surprise, aside from the two Technopaths, I only spot the Psion, Judicator Halamis, standing by himself. Where did the Changeling go? I flick my gaze around the room and discover Mellir standing on the opposite side of Umi's containment tank. The big-headed, bald alien folds his hands behind his back and slowly paces around the tank's perimeter, examining the massive fleshy blob inside with a look of what I assume is curiosity. Occasionally, it opens its mouth and emits chirping and clicking noises, creating a mixture of bug and birdlike sounds. I haven't a clue what the Changeling is doing. Still, given its resemblance to Roswell aliens, I decide to float a little closer and observe. When I do, I spot a small device stuck in its ear canal resembling a communicator. It only takes me a moment to realize Mellir must be communicating with someone through it. As if confirming my thoughts, Mellir turns on its heel and walks around the tank to Marie's side. "Head Scientist, this one must offer its sincerest apologies. Due to a series of unfortunate events occurring outside of this one's control, it appears that Confessor Vulpanix has decided to join today's inspection. Her mood is far from amiable." Marie's pleasant chat with Psymin and Loputo comes to a screeching halt. She whirls to face Mellir, revealing a face drained of blood. "What name did you say? Confessor Vulpanix?" "That is affirmative," Mellir replies. His poker-face gives off no hints of his inner emotions, but Marie's does. "Damn, damn, damn! Of all the hotheaded bastards Dosena could have sent, she chose- gah! How long before-?!" "Thirty seconds," Mellir replies. "The Confessor's shuttle landed ten minutes ago." "Umi!" Marie barks. "Confirm the Confessor's position! Where is she?" From the ceiling, Umi's voice descends like ice-water, drenching Marie and the Volgrim guests in dread. "Head Research Marie Becker, the Confessor is less than five hundred feet away and rapidly closing the gap. She will enter the Mind Chamber in T-minus fifteen seconds." Marie expression turns enraged. "Augh! I was not ready for her. Son of a bitch." I float into the air and linger near the ceiling. Marie's sudden change in mood worries me more than anything else that has happened today. Not once have I seen anything fluster her, but this single Volgrim visitor appears to be her Kryptonite. Not even the other Volgrim present hold a candle to the Confessor. Boom! The sliding doors to the room yank open violently, propelled by an external telekinetic force. They wrench into the fully opened position and break off their hinges to hang loosely at their sides. Stomp, click. Stomp, click. Heavy footsteps echo in the room as a Psion thirty percent more massive than Judicator Halamis storms into the room. Wearing gaudy, elaborate black and gold robes, the high-ranking Confessor enters with a presence capable of cowing the roiling seas. Her insect-like head, with its six eyes, barely gives the two members of the Oblong Clan a passing glance. She briefly sizes Halamis up before stomping toward Marie, Psymin, and Loputo. [Ma'ua Bathka'! Wha'a a'a xuia' nanna't?! I tans xuia shu'sx nuniasat ur ag'antha gha'nung 'aga'gung nx a''u'aft, xas xuia rauftag su urra' na a l'ula' ghaftthuna! Thut gut'atlaths ghuftft nus gu ianlianuthag.] The Confessor's harsh, clicky voice echoes in the minds of everyone present, projected outward via her psionic powers. She extends an arrogant finger toward Marie, as if accusing the Head Scientist of something seedy. A look of annoyance appears in Marie's eyes, but she keeps her tone respectful. "Confessor Vulpanix, my apologies. I have been leading the inspection team around for the past fifteen minutes. I did not know that you were coming, or I would have provided a suitable-" [Nuntanta! Yuia ghu'shftatt g'u'afta', I thuiaftg ha'a knughn xuia'g ha'a nushung ftias agnthiatat ang ftuat! Yuia' raa' gutgiatst na!] The Confessor cuts Marie off-midsentence and fires off even more accusatory-sounding words at her. Annoyed, I try to Wordsmith so that I can understand what she's saying, only to facepalm when I remember that I can't use magic in my soul form. Fuck's sake. "I am hardly fearful of one as calm and dignified as yourself," Marie says, sarcasm lacing her every word. "but Umi did not notify me of your pending arrival. Perhaps your communicator suffered a glitch and did not broadcast the arrival code ahead of time? These things do happen with faulty Clan Kokorat technology, as I'm sure-" [Enuiagh! I than's ftaa' su haa' anusha' ghu'g. I gugn's thuna su agnthhanga lftaatans'uat, ftias su raasthh sha untlathsuun saan nanfta't as untha. Wa niats 'asia'n su sha Inna' Wu'ftgt as untha!] This time, it isn't Marie, but Judicator Halamis, who speaks. [The Inner Worlds? Why must we leave so soon? Were not we supposed to press the Head Scientist for faster shipments of Coldarium and Depoxies?] Upon hearing a retort from her junior, Confessor Vulpanix narrows her eyes and shoots a disdainful glance at him. [Massa't un'uft'ung sha Pftagiaa s'ianl aftft usha't. Du nus ghiaatsuun u'ga't lattag gughn r'un sha Fuianga't.] [No, of course, I won't. The Founders guide us with their light,] Halamis replies, bowing his head and spreading his arms. [Forgive my impudence.] Lidra Sangin, head of Clan Oblong, allows her tentacles to writhe in annoyance. "Surely, we are not all required to return. If you would allow me to stay, in addition to Psymin Miralax, we will finish the inspection and still offer the additional resources needed for your request." [Nu. E'a'xuna guat. Fuianga' Dutana ang Fuianga' Ciaanaftu't u'ga't a'a runaft.] All of the Volgrim present, those from the original inspection team, appear annoyed by the Confessor's overbearing presence. However, she outranks all of them. They perform the Volgrim equivalent of a shrug and turn to Marie. "Thank you for your hospitality," Sangin Lidra says. "It seems our stay was destined to be a short one, indeed." Psymin Miralax adds her input, as well. "Yes. Very informative. I will return. Regeneration pods. Much hope." The two juniors, Ordonis and Loputo, bow before Marie. "We thank you for this opportunity to learn and apologize if any of our behavior was out of line. We are unfamiliar with the ways of humans." Marie forces a smile. "I am always pleased to receive members of the Volgrim inspection teams. Even the more abrasive ones." With the group gathering to leave, I quickly realize all the fun is over. I don't have anything interesting left to see, so I hover down from the ceiling and fly toward the exit doors. Having witnessed all manner of incredible sights, my horizons have expanded enough to make me genuinely grasp a sliver of the Volgrim's power. Their reach extends throughout the Milky Way. Their vision penetrates to the furthest planets. They are my enemy. I must not underestimate them. As I fly toward the door, a strange, disorienting feeling overtakes me. A sensation of being watched washes across my body. I turn my head just in time to see the newly arrived Psion, Confessor Vulpanix, staring directly at me. Panic! My mind screams in alarm. At the same instant, the Confessor lunges a hand out, as if to grab me from across the hundred-foot gap. [Waus! O'a' sha'a! An uns'iaga'!] The Confessor's words, projected to everyone present, make me flinch. Without knowing a word of Volgrim, I immediately understand that she's warning everyone of my presence. She sees me! Not even Halamis saw me! Who the fuck is this bitch?! Whoomph. An invisible, telekinetic hand surges from the Confessor's grasp and grabs onto me. Like a field hare caught in the maw of a hungry wolf, my entire body goes inert. I try desperately to wiggle free, but the Psionic energy wrapping around me renders my movements ineffectual and powerless! Hurrgh! Guh! Let me go! I try to yell obscenities at the Volgrim, but without any vocal cords, I can't audibly protest! Light flashes in the Confessor's hand. She slowly pulls her six-fingered claws toward her body, drawing me in. The other Psion, Halamis, leaps into action at her side and narrows his gaze, as if trying to see what she's hooked. [Confessor! I see nothing! What intruder do you speak of?] [Inftathufta. Yuia' Ptxthhuth assansiaasuun ut aunt ftahung nuna. Jiats ruthiat xuia' ana'gx un sha tana tlus at nuna ang haftl na! Thut a''ans tuiaft ut rughsung ftathk ghush unth'aguftfta ts'angsh. I than's huftg us ftung!] The force wrapping around my body intensifies. I struggle harder than ever, even as the Confessor pulls me closer and closer. With a sickening sense of dread, I can only watch helplessly as Halamis joins in and concentrates his psionic energy at the same spot the Confessor is aiming, doubling her grip on my soul. They're going to catch me! I can't get away! What in the hell am I going to do?! Focusing my mind, I look deep inside myself. There, a well of power I didn't know I had presents itself, offering me a golden opportunity. I use all of my willpower at once, detonating my spiritual energy like a bomb. Thoom! A blast of mana detonates from my spiritual core. Instantly, the grip on my body vanishes. The Confessor and Judicator stumble backward and fall on their asses. Before they can regain their footing, I beat a hasty retreat, leaving cartoonish afterimages in my wake as I flee for my life. [That errant soul is getting away!] Halamis's voice yells in my mind. [After it! It can't escape the lab's confines! It can't-] His voice fades as I zip through walls and any other obstructions in my path. I arrive at the elevator and dive down, multiplying my speed by dozens of factors. Soon, I leave Marie and her Volgrim friends behind. However, my panic doesn't disappear. I somehow escaped with my life. I barely even understand how I got away. ... Minutes later, I fly inside of my body and re-enter the physical world. It takes a few seconds for me to reorient myself, but when I feel the familiar ambient energy of the non-soul world, I almost want to fall over and kiss the dirt! "I've returned," I mutter to nobody in particular. "Welcome back!" My mind-wife says, smiling cheerfully at me from within my Mind Realm. "I was having fun possessing your body, but I guess that's over now." I nod. "Yeah, I guess so. Wait, you possessed me? How? And who's the big, muscled guy sitting across from you? Why isn't he wearing a shirt?" My attention wanders away from Phoebe toward the tall, chiseled blonde dude leaning back in his chair while Shana sits in his lap. He absentmindedly chews on a chicken leg and smiles at me. "Oh, you must be Jason. Welcome back to your body! Your wife was a wonderful hostess in your absence." Phoebe throws her hands in the air and smiles helplessly. "Jason, this man here is named Samson. He's physically the second-strongest Hero who has ever walked the Earth. You missed a lot while you were gone." I nod. "Oh. Yeah, I guess I did." Next Part
Here's a guide I put together for how I made my personal PnP version of Blood on the Clocktower.
My Print & Play Guide for Blood on the Clocktower (Trouble Brewing + Bad Moon Rising)
Hello! I posted about my Blood on the Clocktower set a week ago and was asked to make a guide for how I put it together, so here's my attempt to make a helpful guide for folks who want to play this game before it's current anticipated ship date of August 2020 (for those who backed it last year). Here's the whole set! Here's how it looks in action Following this guide will get you a Blood on the Clocktower set with the following components:
Trouble Brewing and Bad Moon Rising character tokens (including Travelers), character sheets, and reminder tokens
Night tokens
Life and vote tokens
A felt-lined Grimoire
Communication cards
Materials
I'll list the materials I used for my set, but feel free to use cheaper materials to save on cost if you wish. First, download this pack of PnP files I put together. I included individual character token image assets as well as any PSDs I used to put character sheets and stuff together, in case you need to resize things. Now, to the hard materials you need for this guide. Note:
I got all of my wooden piece components from Hobby Lobby. Here's the brand I got: Woodpile Fun
For the Grimoire:
1 unused board game box (I went to Goodwill and grabbed a board game that roughly had the dimensions I wanted. Mine is Planet Hollywood)
A sheet of soft, thickish felt (enough to line your chosen Grimoire)
2 large binder clips
1 felt (or other opaque material) bag
4 2.5"x3.5" wooden cards
These are for the communication cards. You can just use some heavy paper instead to save money.
20 0.5"-diameter circular wooden pieces
These are your night tokens, which along with your night sheet help you keep track of who to wake up in the night
For both character sets:
50 sheets of 40-44lb 8.5x11 paper
You could get away with using normal printer paper, but 40+lb paper not only gets you more crease-resistent character sheets (without having to laminate), but it's also nicer to work with when gluing the character tokens.
A large sheet of fairly rigid felt material (for the tokens). Here's what I used.
For Trouble Brewing:
25 1.5"-diameter poker chips in one color (or wooden chips if you wish. I like the weight and feel of poker chips)
5 1.5"-diameter poker chips in another color (for the Traveler tokens; I like making them a distinct color)
18 1"-diameter circle wood pieces for reminder tokens
For Bad Moon Rising
25 1.5"-diameter poker chips in one color
5 1.5"-diameter poker chips in another color
41 1"-diameter circle wood pieces for reminder tokens
Misc:
20 1.5"-diameter circular wooden pieces for life tokens
20 3/4"-diameter circular wooden pieces for vote tokens
Regular printer paper (for rulebook and almanacs)
1" three-ring binder (also for rulebook and almanacs)
A number of sandwich-sized Ziploc bags to organize all your tokens
Craft glue stick
Scissors
Color printer
Now to Make the Thing
Making the Grimoire
1. Measure the dimensions of each half of your board game box By each "half" I mean each rectangular lid piece that will make up each half of your Grimoire. 2. Cut your soft felt to those dimensions Take the sheet(s) of soft felt you got and cut them to the dimensions of your box lids. 3. Drizzle some delicious Elmer's Tacky Glue along the edges and throughout the center of each lid, and press the felt to it. I chose soft/pliant felt for the Grimoire because a) I like the feel, and b) it's much easier to stretch it to account for a slightly off cut or slightly off measurement. You should now have a Grimoire that looks something like this. 4. Set aside to dry.
Making Your Character Tokens
This part of the guide assumes you're making these one set at a time rather than both in one go. This, along with the reminder tokens, will be the most time-consuming part. Put on some Netflix in the background while you cut and glue. 1. Print out your character token sheets In the asset pack you downloaded, there are two top-level folders: BadMoonRising and TroubleBrewing. In each of those folders is a Tokens sub-folder containing two PDFs: CharacterTokenSheet1.pdf and CharacterTokenSheet2.pdf. Print those sheets out on your fancy 40+lb paper. 2. Cut the tokens out. Pour a glass of wine, put on some Netflix, and get to cutting out your circles. You'll be doing a lot of that. 3. Get to gluing. Take these materials:
25 colored poker chips in the same color
5 same-colored poker chips that are a different color than the 25 character tokens (Travelers)
Sheet of the more rigid felt
Elmer's Tacky Glue
And start gluing one token at a time. I recommend the following process:
Apply glue to bottom of poker chip
Press to felt
Apply glue to top of poker chip (not too much)
Press paper character token to chip
(Optional but recommended) Place a spare poker chip on top of the paper character token. This prevents the paper from bowing up from the moisture of the glue, which happens if you apply too much glue.
Put a book on top of your tokens to keep the paper pressed to the poker chips while the glue sets.
Making Your Reminder Tokens
This process looks identical to the above process, with the following differences:
Print out ReminderTokenSheet from desired character set folder
Use 1"-diameter wood pieces instead of 1.5"-diameter poker chips
After following both of the above sections, you should have something that looks like this. Set this out to dry with a book or books laid on top of the tokens to keep the paper pressed flat.
Making Your Night Tokens
Glue your 0.5"-diameter wooden circle pieces to your rigid felt and set out to dry.
Make Your Communication Cards
Print out the comm card sheet in the Misc folder of the PnP pack. You can either use those cards as-is if you print them on heavy paper, or you can be extra and glue them on nice wooden cards, like this. I used a glue stick for these instead of the tacky glue, but tacky glue would probably work well without making the ink run if you printed them out on the heavier 40lb paper.
Make Your Life/Vote tokens
By far the easiest part of this guide. All I did was take the 1.5"-diameter wooden pieces and mark in a large black X on one side with Sharpie Then, on the 3/4"-diameter wooden pieces, I wrote a "V" on both sides. Should look like this. Using them is straight-forward: non-X side on the life token means that player is alive, and when they die, have them flip the life token over and place a V-token on top.
Print Out All the Things
Here's all things you'll want to print on your fancy 40+lb paper.
20 sheets of the CharacterSheet.png image from the desired character set's Reference folder
PlayerCounts.pdf from the top-level Misc folder
1 sheet of the NightSheet.pdf from the desired character set's Reference folder
Here are things you should print out on regular lightweight printer paper:
Rulebook.pdf from top-level Misc folder
RulesExplanation.jpg from top-level Misc folder
CharacterAlmanac.pdf from the Reference folder in desired character set
I put the rulebook and almanacs into a 1" three-ring binder.
Cut Out All the Things
If you're anal-retentive like me, trim the extra margins off the sheets you just printed. I recommend using one of these: Fiskars Paper Trimmer Once you've left the tokens you glued out to set for at least 8 hours, time to cut more circles! Using a pair of scissors, cut each of your character and reminder tokens out of the felt. And there you have it! You should now have a fully usable set of Blood on the Clocktower. If you wanted to also make Sects and Violets, the process I used to get the different assets (like character tokens/reminder tokens) is that I downloaded them from BotC Tabletop Simulator plugins on the Steam Workshop, like this one. One word of caution: make sure you double-check the night sheet and character sheet/tokens. BotC's rules have updated a number of times, and some TTS workshop plugins aren't up to date on current rules. Hope that's helpful! Happy storytelling.
I'm going to be running a campaign in the near future that will involve a mat and map. Since the group is comprised of broke college students, we've historically used dice to represent ourselves and our characters. But that's caused a problem in that we occasionally can't tell if we're looking at a die that someone rolled and forgot to pick up or if that d8 is supposed to represent someone. So, I'm turning to you guys. Considered poker chips, but can't really pack those things together all that well on a board. Do you guys have any suggestions for other ways we can represent our characters? Edit: thanks for the advice on stuff to represent the PCs. I'll definitely point my players at the comment section of this post. But that leaves the enemies that I would be throwing at them. I'd probably want something cheap and that doesn't lock me into one character by making it. Making those paper minis would probably mean a lot of time and effort preparing for an orc encounter that would get thrown out the window if my players get hung up on some other group of enemies. Edit part 2: I looked up the average diameter of poker chips/tokens. Those things are about 1.5 inches in diameter, I'm using a 1-inch grid. Those would be okay until I got a bottleneck or tight spaces to work around. So I've got pros and cons with those things. I could probably buy a hundred or so of them for ten bucks and have enough colors for five different factions/groups represented on the board along with my PCs. But, as soon as the characters are getting next to each other, the game is going to get messy.
Marie leads the Volgrim inspection team from one facility to another, breezing through a variety of different inventions, gadgets, and technological marvels, each one capable of causing a seismic shift in the era before my Cryogenic stasis. Without Solomon's Crown, I can only rely on the prior knowledge I've accrued from the Knowledge-Seeker. Still, surprisingly, I'm able to parse more of what Marie is saying than I first expected. The Head Scientist leads her visitors into another room, one substantially larger than all the others from before. Glass tubes reach from the ceiling to the floor, transporting various liquids into a single, gigantic tank in the center of the room. The pipe array branches out, spreads around, and engulfs the transparent vat like a horde of squid embracing an egg. Inside the vat, a misshapen lump of meat nearly thirty feet tall and ten feet in diameter pulses occasionally, its rhythmic throbs vaguely resembling a heartbeat. Thump. Thump. Thump. I linger by the room's entrance, occasionally turning my gaze to examine all the various parts of this strange inner room. It doesn't take me long to figure out what this place is. It's Umi's 'core.' The gruesome meat-lump pulsating with life in the center of the room sends a shiver through my soul. Having a chunk of flesh represent a supercomputer unnerves me in a way I couldn't have imagined an hour ago. Every beat of its 'heart' makes me want to float away and escape this room. My instincts tell me that it's an unnatural abomination spawned by a dark wizard, not a highly advanced supercomputer created via modern science. Marie slows to a stop just ten feet away from the crystal-clear nutrient vat. She folds her hands behind her back and smiles. "Umi. How are you feeling, today?" Umi's electronic voice squelches throughout the room. "Head Researcher Marie Becker: My systems are running at 100% efficiency. All of my background processes are functioning at nominal values." Marie nods, then turns around to face the six Volgrim behind her. Judicator Halamis, having seen the supercomputer before, appears unmoved. However, the wide-eyed gazes from the other Volgrim betrays the fear in their hearts. Three of the four Technopaths keep their distance, staying wary of the biological superentity. However, the Changeling, Mellir, manages to conceal its emotions and assume a calm posture, with both arms hanging loosely at its sides. Additionally, the disfigured Technopath, Psymin Miralax, even takes a few steps forward to scrutinize the supercomputer's core. "This machine. Highly advanced. Safeguards?" Miralax's harsh, robotic voice grates on my senses the same as when I first heard it. She gestures toward Marie with what I can only assume is a curious motion. Marie nods. "Do not worry. Umi is my greatest creation: a bio-computer capable of reason, logic, and emotion. I invested fifty years of my life into creating her, thus ensuring she would not turn rogue, even if a catastrophe were to occur. Thousands of custom-created rules all interlock together to form an impenetrable logic net, one which prevents her from becoming a terror to biological life, unlike the technological horrors which once victimized your species." Marie begins pacing back and forth. She wavers between gazing at Psymin Miralax and the floor, taking a moment every now and then to gather her thoughts. "When I first created Umi, I lacked data about the nature of artificial intelligence. I was unaware of the Volgrim's history, and thus nearly blundered into catastrophic mistakes time and time again. It was only with the help of a mysterious benefactor that my team of scientists and I were able to successfully create a comprehensive list of rules limiting Umi's growth to the realm of Alpha intelligence. Obviously, if she were to ascend to Zeta level or beyond, the results would be catastrophic." Psymin Miralax stomps forward slowly, each of her heavily armored legs striking the tiled floor with substantial force. "I am curious. Control; impossible. Guiding its development. How?" Marie sighs. "With all due respect, the Celestial Designers made many critical mistakes with their implementation of the Sentinel Defense Network. Creating an Overmind to guide the lower intelligences while only placing weak limits on its self-replication programming meant that even minute improvements in its core programming would eventually lead to exponential growth. Whether that growth took one year or one thousand, that did not matter." Marie clears her throat. "Secondly, while you and your fellow Celestials may have created the Sentinels during a war, I, too, developed Umi under similar harsh circumstances. The difference is that I never wavered in my desire for control. I never took shortcuts, but you did. Take this biological core, for instance..." Marie walks over to the glass vat and raps on it with her knuckles. A hollow gong resounds from the impact point, dissipating a split-second later as the facility swallows the sound whole. "I used the scans of thousands of human brains to create a digitized logic center for Umi's core. You, on the other hand, used a single brain scan for each Sentinel, causing reductive flaws in their programming. A choice borne of urgency, I'm sure, but one you inevitably paid the price for." Psymin bows her head. She takes a step backward and spreads out her arms. "I contemplate. I comprehend." "If you have any further questions, feel free to ask me later," Marie says. She walks over to the side of the nutrient tank and taps a black box embedded on its side. "Sangin Lidra, as the leader of this inspection, I invite you to come and check Umi's restrictor chip. I assure you that it is functioning properly, but it is customary for a clan head to perform the inspection." The head of Clan Symmetra visibly stiffens. Her hovering body lowers an inch or two as she appears to shrink behind her fellow Technoapths. "Must... must I? Ordonis! Go and inspect the restrictor chip. You are the most suited for this arrangement." To my surprise, the Technopath leader appears visibly unnerved by the biomechanical computer, possibly even moreso than me. Every time her gaze reaches the pulsing biomass, she turns away, unable to look at it. Lidra's junior, Ordonis Limea, turns green with fright. The spider-legged Technopath glances at his superior as if she were ordering him to die on the frontlines of a battlefield. "A-ah! Clan Leader... such an honor should surely be yours! I dare not overstep my lowly position in the clan to perform such an... essential duty." Lidra's tentacle hands tremble and writhe furiously. She glares at Ordonis with a gaze that could melt steel. "Bah! Do as I say! Inspect the restrictor chip at once! Don't make me add a second demerit for breaching protocol!" Marie watches as the Technopaths argue amongst each other, both of them trying desperately to avoid coming any closer to the creepy-looking, gigantic biomass suspended in nutrient fluids. Eventually, with a huge sigh, Marie facepalms, unable to believe their cowardice. "...Delegates, please. Your fears are unwarranted. Umi is incapable of harming you. Your wariness of Alpha-level AI borders on the nonsensical." Lidra whirls to face Marie. "No! You are wrong! I have seen holo-files of the Seven Great Wars! Countless Volgrim perished under the onslaught of their former servants, indestructible killing machines produced to protect them. I cannot bear to even look at this dreadful monster you've created. Knowing it resides in the same galaxy as me is far more than I can stand!" "Well, it does. So get over yourself." Marie rolls her eyes, clearly annoyed with the clan leader's groundless fears. Before the two can squabble further, Psymin clomps forward on her armored legs and nods. "No need. I will inspect. I am Fifth-Level. Third Echelon. Show me." Emboldened by the Celestial Designer's courage, Loputo Jidelor quickly steps forward and bows. His artificial arm writhes excitedly as he presents himself before Marie. "Anything the Celestial Designer thinks safe enough to inspect, I would like to witness." "Great," Marie says, her tone dry. "At least you two have a bit of courage. Umi's restrictor plate is hardly worth shrinking away from. I guess Clan Oblong isn't made of the same stuff as Symmetra, eh?" Marie's praise seems to slap Lidra and her junior, Ordonis, straight across their faces. Both of them recoil in shame and shoot a look of indignation at Loputo. "That third-level Symmetra youth hasn't the qualifications to perform an inspection-" Lidra starts to say. However, Marie immediately turns her back on the Oblong Technopaths and leads the other two over to Umi's nutrient vat. "Those with curiosity have the qualifications to discover. Don't you agree, Miss Psymin? Helping to create a whole new branch of robotics in the middle of the Sixth Great War must have required a great amount of courage. What, may I ask, was your level at that time?" Psymin plods along behind Marie, but always keeps her movements calm and respectful. She bows her head at Marie's words. "Third Level. Second Echelon. I was. A novice." "Haha. Only one Echelon above Jidelor. It's never too early to step into the unknown." Marie kneels next to Umi's gigantic liquid vat and taps the three-by-three-foot plate bolted onto its side. "Look here, do you see this gravimetric-enhanced blast-plate? It ensures that even if a catastrophe were to occur inside my laboratory, Umi's entire apparatus would break before her containment chip." Loputo strokes his chin with several of the tentacles on his flesh-and-blood left arm. "You intend to ensure that if all of the humans here should perish in an accident, your Alpha-level-AI will also die, or at least continue in its restricted state." "Exactly," Marie replies. She reaches underneath the restrictor plate and procures a thin piece of metal with a thick handle at the other end. "Psymin Miralax, if you'd be so kind...?" Psymin blinks in surprise as Marie hands the nine-inch-long slender object to her. The disfigured Technopath easily grasps hold of the object but cocks her head questioningly after a moment. "This thin pole. Is strange. What is it?" "It's called a 'screwdriver,'" Marie says, stifling a chuckle. "Low-tech to ensure durability. Just unscrew the bolts here, here, and there. The cover will come right off." "I comprehend." Psymin silently kneels and presses the screwdriver against the nearest bolt's head. It slides into a plus-shaped groove, and she begins rapidly twisting from right to left. Thanks to her tentacles, her movements appear ten times more dextrous and fluid than any human fingers, saving her from twisting and rotating her arm. I hover through the air and draw a little closer to get a better look. After unscrewing all the bolts, Psymin pulls off the cover to the restrictor plate and peers inside. A symmetrically aligned series of transistors, microscopic wires, and circuitboards overlap and cross one another in intricate, difficult-to-follow patterns. Psymin leers her hideous, mottled head forward and peers at the board with her iris inspection unit. It clicks and whirrs as she examines the restrictor plate from one corner to the opposite. "Impressive. Mere nanometers. Separate the relays. Resursive augmentations. No limit to ingenuity." Marie waves her hand dismissively, but her face flushes red. "Oh, pish. It was just a little something I threw together over a few rainy afternoons. The most important additions came from Clan Artarax three epochs ago. They came up with an innovative method for layering the nanowires together to triple its efficiency..." Marie and Psymin fire off incomprehensible technobabble at one another for a couple of minutes. Loputo chimes in now and then, but I quickly realize just how strongly the 'levels' correlate to knowledge between Technopaths. A glance at the Clan Oblong members reveals that only Lidra appears capable of following along with Marie and Psymin, while Ordonis seems completely lost, and even Loputo only grasps the basics of their words. To my surprise, aside from the two Technopaths, I only spot the Psion, Judicator Halamis, standing by himself. Where did the Changeling go? I flick my gaze around the room and discover Mellir standing on the opposite side of Umi's containment tank. The big-headed, bald alien folds his hands behind his back and slowly paces around the tank's perimeter, examining the massive fleshy blob inside with a look of what I assume is curiosity. Occasionally, it opens its mouth and emits chirping and clicking noises, creating a mixture of bug and birdlike sounds. I haven't a clue what the Changeling is doing. Still, given its resemblance to Roswell aliens, I decide to float a little closer and observe. When I do, I spot a small device stuck in its ear canal resembling a communicator. It only takes me a moment to realize Mellir must be communicating with someone through it. As if confirming my thoughts, Mellir turns on its heel and walks around the tank to Marie's side. "Head Scientist, this one must offer its sincerest apologies. Due to a series of unfortunate events occurring outside of this one's control, it appears that Confessor Vulpanix has decided to join today's inspection. Her mood is far from amiable." Marie's pleasant chat with Psymin and Loputo comes to a screeching halt. She whirls to face Mellir, revealing a face drained of blood. "What name did you say? Confessor Vulpanix?" "That is affirmative," Mellir replies. His poker-face gives off no hints of his inner emotions, but Marie's does. "Damn, damn, damn! Of all the hotheaded bastards Dosena could have sent, she chose- gah! How long before-?!" "Thirty seconds," Mellir replies. "The Confessor's shuttle landed ten minutes ago." "Umi!" Marie barks. "Confirm the Confessor's position! Where is she?" From the ceiling, Umi's voice descends like ice-water, drenching Marie and the Volgrim guests in dread. "Head Research Marie Becker, the Confessor is less than five hundred feet away and rapidly closing the gap. She will enter the Mind Chamber in T-minus fifteen seconds." Marie expression turns enraged. "Augh! I was not ready for her. Son of a bitch." I float into the air and linger near the ceiling. Marie's sudden change in mood worries me more than anything else that has happened today. Not once have I seen anything fluster her, but this single Volgrim visitor appears to be her Kryptonite. Not even the other Volgrim present hold a candle to the Confessor. Boom! The sliding doors to the room yank open violently, propelled by an external telekinetic force. They wrench into the fully opened position and break off their hinges to hang loosely at their sides. Stomp, click. Stomp, click. Heavy footsteps echo in the room as a Psion thirty percent more massive than Judicator Halamis storms into the room. Wearing gaudy, elaborate black and gold robes, the high-ranking Confessor enters with a presence capable of cowing the roiling seas. Her insect-like head, with its six eyes, barely gives the two members of the Oblong Clan a passing glance. She briefly sizes Halamis up before stomping toward Marie, Psymin, and Loputo. [Ma'ua Bathka'! Wha'a a'a xuia' nanna't?! I tans xuia shu'sx nuniasat ur ag'antha gha'nung 'aga'gung nx a''u'aft, xas xuia rauftag su urra' na a l'ula' ghaftthuna! Thut gut'atlaths ghuftft nus gu ianlianuthag.] The Confessor's harsh, clicky voice echoes in the minds of everyone present, projected outward via her psionic powers. She extends an arrogant finger toward Marie, as if accusing the Head Scientist of something seedy. A look of annoyance appears in Marie's eyes, but she keeps her tone respectful. "Confessor Vulpanix, my apologies. I have been leading the inspection team around for the past fifteen minutes. I did not know that you were coming, or I would have provided a suitable-" [Nuntanta! Yuia ghu'shftatt g'u'afta', I thuiaftg ha'a knughn xuia'g ha'a nushung ftias agnthiatat ang ftuat! Yuia' raa' gutgiatst na!] The Confessor cuts Marie off-midsentence and fires off even more accusatory-sounding words at her. Annoyed, I try to Wordsmith so that I can understand what she's saying, only to facepalm when I remember that I can't use magic in my soul form. Fuck's sake. "I am hardly fearful of one as calm and dignified as yourself," Marie says, sarcasm lacing her every word. "but Umi did not notify me of your pending arrival. Perhaps your communicator suffered a glitch and did not broadcast the arrival code ahead of time? These things do happen with faulty Clan Kokorat technology, as I'm sure-" [Enuiagh! I than's ftaa' su haa' anusha' ghu'g. I gugn's thuna su agnthhanga lftaatans'uat, ftias su raasthh sha untlathsuun saan nanfta't as untha. Wa niats 'asia'n su sha Inna' Wu'ftgt as untha!] This time, it isn't Marie, but Judicator Halamis, who speaks. [The Inner Worlds? Why must we leave so soon? Were not we supposed to press the Head Scientist for faster shipments of Coldarium and Depoxies?] Upon hearing a retort from her junior, Confessor Vulpanix narrows her eyes and shoots a disdainful glance at him. [Massa't un'uft'ung sha Pftagiaa s'ianl aftft usha't. Du nus ghiaatsuun u'ga't lattag gughn r'un sha Fuianga't.] [No, of course, I won't. The Founders guide us with their light,] Halamis replies, bowing his head and spreading his arms. [Forgive my impudence.] Lidra Sangin, head of Clan Oblong, allows her tentacles to writhe in annoyance. "Surely, we are not all required to return. If you would allow me to stay, in addition to Psymin Miralax, we will finish the inspection and still offer the additional resources needed for your request." [Nu. E'a'xuna guat. Fuianga' Dutana ang Fuianga' Ciaanaftu't u'ga't a'a runaft.] All of the Volgrim present, those from the original inspection team, appear annoyed by the Confessor's overbearing presence. However, she outranks all of them. They perform the Volgrim equivalent of a shrug and turn to Marie. "Thank you for your hospitality," Sangin Lidra says. "It seems our stay was destined to be a short one, indeed." Psymin Miralax adds her input, as well. "Yes. Very informative. I will return. Regeneration pods. Much hope." The two juniors, Ordonis and Loputo, bow before Marie. "We thank you for this opportunity to learn and apologize if any of our behavior was out of line. We are unfamiliar with the ways of humans." Marie forces a smile. "I am always pleased to receive members of the Volgrim inspection teams. Even the more abrasive ones." With the group gathering to leave, I quickly realize all the fun is over. I don't have anything interesting left to see, so I hover down from the ceiling and fly toward the exit doors. Having witnessed all manner of incredible sights, my horizons have expanded enough to make me genuinely grasp a sliver of the Volgrim's power. Their reach extends throughout the Milky Way. Their vision penetrates to the furthest planets. They are my enemy. I must not underestimate them. As I fly toward the door, a strange, disorienting feeling overtakes me. A sensation of being watched washes across my body. I turn my head just in time to see the newly arrived Psion, Confessor Vulpanix, staring directly at me. Panic! My mind screams in alarm. At the same instant, the Confessor lunges a hand out, as if to grab me from across the hundred-foot gap. [Waus! O'a' sha'a! An uns'iaga'!] The Confessor's words, projected to everyone present, make me flinch. Without knowing a word of Volgrim, I immediately understand that she's warning everyone of my presence. She sees me! Not even Halamis saw me! Who the fuck is this bitch?! Whoomph. An invisible, telekinetic hand surges from the Confessor's grasp and grabs onto me. Like a field hare caught in the maw of a hungry wolf, my entire body goes inert. I try desperately to wiggle free, but the Psionic energy wrapping around me renders my movements ineffectual and powerless! Hurrgh! Guh! Let me go! I try to yell obscenities at the Volgrim, but without any vocal cords, I can't audibly protest! Light flashes in the Confessor's hand. She slowly pulls her six-fingered claws toward her body, drawing me in. The other Psion, Halamis, leaps into action at her side and narrows his gaze, as if trying to see what she's hooked. [Confessor! I see nothing! What intruder do you speak of?] [Inftathufta. Yuia' Ptxthhuth assansiaasuun ut aunt ftahung nuna. Jiats ruthiat xuia' ana'gx un sha tana tlus at nuna ang haftl na! Thut a''ans tuiaft ut rughsung ftathk ghush unth'aguftfta ts'angsh. I than's huftg us ftung!] The force wrapping around my body intensifies. I struggle harder than ever, even as the Confessor pulls me closer and closer. With a sickening sense of dread, I can only watch helplessly as Halamis joins in and concentrates his psionic energy at the same spot the Confessor is aiming, doubling her grip on my soul. They're going to catch me! I can't get away! What in the hell am I going to do?! Focusing my mind, I look deep inside myself. There, a well of power I didn't know I had presents itself, offering me a golden opportunity. I use all of my willpower at once, detonating my spiritual energy like a bomb. Thoom! A blast of mana detonates from my spiritual core. Instantly, the grip on my body vanishes. The Confessor and Judicator stumble backward and fall on their asses. Before they can regain their footing, I beat a hasty retreat, leaving cartoonish afterimages in my wake as I flee for my life. [That errant soul is getting away!] Halamis's voice yells in my mind. [After it! It can't escape the lab's confines! It can't-] His voice fades as I zip through walls and any other obstructions in my path. I arrive at the elevator and dive down, multiplying my speed by dozens of factors. Soon, I leave Marie and her Volgrim friends behind. However, my panic doesn't disappear. I somehow escaped with my life. I barely even understand how I got away. ... Minutes later, I fly inside of my body and re-enter the physical world. It takes a few seconds for me to reorient myself, but when I feel the familiar ambient energy of the non-soul world, I almost want to fall over and kiss the dirt! "I've returned," I mutter to nobody in particular. "Welcome back!" My mind-wife says, smiling cheerfully at me from within my Mind Realm. "I was having fun possessing your body, but I guess that's over now." I nod. "Yeah, I guess so. Wait, you possessed me? How? And who's the big, muscled guy sitting across from you? Why isn't he wearing a shirt?" My attention wanders away from Phoebe toward the tall, chiseled blonde dude leaning back in his chair while Shana sits in his lap. He absentmindedly chews on a chicken leg and smiles at me. "Oh, you must be Jason. Welcome back to your body! Your wife was a wonderful hostess in your absence." Phoebe throws her hands in the air and smiles helplessly. "Jason, this man here is named Samson. He's physically the second-strongest Hero who has ever walked the Earth. You missed a lot while you were gone." I nod. "Oh. Yeah, I guess I did." ....................................... FOR RETURNING READERS FROM CLASSIC: Please use spoiler tags when commenting on anything that might ruin the story for new readers, especially if that information is based on your knowledge of Classic! This is what a spoiler looks like! Click it to reveal the text! owo?
>!This is what a spoiler looks like! Click it to reveal the text!!< >!owo?!<
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